This report expands on IMS Research’s previous coverage of technologies transforming the human-machine-computer interface by providing a comparative analysis of touch, gesture, motion and voice within one study. An explanation of each technology is presented, along with detailed quantitative estimates and forecasts for key consumer product categories including smartphones, televisions, set-top boxes, Blu-ray players, public displays, game consoles, tablets, PCs, portable computing devices, sports monitors and light vehicles. As part of the quantitative analysis, shipments, revenues and ASPs are presented. Revenues in this report are solely for technology supporting the advanced user interface; this is explained in more detail later in this chapter. The report is also highly qualitative in nature, as these technologies are still emerging into the consumer market. This qualitative analysis includes a discussion of markets trends, implementation costs and barriers to entry for each technology.
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